This adventure concerns the legend of a witch who lives deep within the forest, deep within every forest. Known as The Pale Lady or The Flower Mistress, there’s just one catch. She’s not a witch at all.
There has to be a mystery at the root of your story that your protagonist can only attempt to solve at the expense of their sanity, their life, or both.
I’ve lost my mind over writers that experiment with surrealistic forms, books filled with stunning art, pages of heavyweight expensive paper, and sewn in book ribbons. Yet DARKNESS, MY OLD FRIEND charmed the hell out of me by stripping everything back to concentrate on what matters most.
“Darkest Dungeon” is definitely a Lovecraftian game. The back story: your father unearthed portals to dark dimensions and released a number of horrific and evil creatures onto the world.
The very last thing I expected within a book of African Horror was a scene that transported me immediately to the mid-eighties, reading SALEM’S LOT in my Aunt’s summer house, the hackles on the back of my neck rising, yet there it was.
When I found out I’d be supporting a small, two person operation passionate about bring their love of M.R. James and gaming to the tabletop I tore off my pocket trying to get to my wallet.
“I wanted to create my own mythology, and I wanted to leave as much open to the audience imagination as possible, with enough clues to tease a grand solution – let people know that if they do the work, and watch closely enough, they can solve the mystery. And in a way, that’s the appeal I see in archaeology.”
Clines incorporates the Cthulhu mythos into Robinson Crusoe quite ably and I’m happy to say by returning the mythos to its very source.
Nuzo Onoh: “In Africa, we have a proliferation of tribes (over 3000 tribes and counting), each, boasting a treasure-chest of supernatural entities, which very few cultures, not even the Japanese, can rival in their sheer volume and malevolence.”