The video chat with Agustín Cordes, creator of the upcoming Lovecraftian video game Asylum, has been rescheduled for tomorrow (Sunday), June 30, 2013, at the regular Sunday time: 6:00pm Eastern. (5pm Central, 3pm Pacific.)
All are welcome! We are going to just “hang out” as usual, but we’ll also be talking with Agustín about Asylum. If you want to join the video chat, email me at lovecraftezine@gmail.com . (We use Google Hangout.)
If you don’t feel like joining but still want to watch us LIVE, you can do that, too! Tomorrow, I’ll post the link to watch the video chat LIVE. (Make sure to subscribe to this website via email if you haven’t already, to stay in the loop. You can subscribe at the top right side of any page on this site.)
Find out more about Asylum at this link on Steam, and watch the trailer below. You might also want to give their Facebook page a “LIKE”, to stay in the loop about this game.
What The Press Is Saying About The Interactive Teaser (from the Steam page):
‘This building is the most miserable godd**n place on Earth, and Asylum goes to incredibly admirable lengths to drive that point home.’ – Rock, Paper, Shotgun
‘The atmosphere alone was enough to create a definite impression.’ – Adventure Gamers
‘One of its scares honestly got to me.’ – Rely on Horror
‘I’m suitably impressed by the atmosphere they’ve created with the engine. It’s Lovecraftian through and through.’ – DIYGamer
‘Asylum looks to have created an atmosphere many AAA studios aim for, but seldom reach.’ – Greenlit Gaming
‘Asylum is the kind of horror we’re after. It’s smart and sophisticated and knows exactly how to tantalize players with every step they make.’ – Indie Statik
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